Dev Updates January 31, 2018 Dev Update #71: Hello Steam! There's a good chance if you're reading this, that you are reading it on Steam!… ErDiCooper 0 Love0
Dev Updates November 29, 2017 Dev Update #63: Into the Weeds We're back! The dev update went on hiatus last week for the American Thanksgiving holiday,… sledgeweb 0 Love0
Podcast November 11, 2017 Reaching Eden Episode 11 Welcome to Reaching Eden episode 11, we call her Elle for short! Or maybe I've… sledgeweb 0 Love0
Podcast October 29, 2017 Reaching Eden Episode 10 DOUBLE DIGITS! We've made it to our 10th episode of Reaching Eden! Thank you so… sledgeweb 0 Love0
Dev Updates October 18, 2017 Dev Update #58: Iterations of Menu Systems The greatest part about video games are their ability to convey an experience through interaction.… ErDiCooper 0 Love0
Dev Updates July 5, 2017 Dev Update #45: Communicating With The Player The more complicated your game, the more you need to talk to the player and… ErDiCooper 0 Love0
Behind The Scenes November 11, 2016 From The Programmer’s Desk: Developing For Others Hey everyone, Volvary here. Today, I have another chronicle for you coming from deep within… ErDiCooper 0 Love0
Dev Updates November 9, 2016 Dev Update #15: Barren No More This week I had the chance to dig into the asset distribution system that our… sledgeweb 1 Love0
Dev Updates November 2, 2016 Dev Update #14: UI Art! Today, I started up the latest internal build of the game and was immediately struck by something… ErDiCooper 0 Love0
Dev Updates October 26, 2016 Dev Update #13: Bugs and Polls Very rarely is creation all fun. When shooting a film, you need to do multiple takes. When… ErDiCooper 0 Love0