Dev Updates November 15, 2017 Dev Update #62: Animation Showcase! A few weeks ago, we showed you some of the concept art that has been… ErDiCooper 0 Love0
Dev Updates October 25, 2017 Dev Update #59: Modelling and Implementation If you've been following us on social media, Patreon, or even on this very website,… ErDiCooper 0 Love0
Dev Updates October 11, 2017 Dev Update #57: Meeting Concept Artists We consider every asset in Gears of Eden Alpha 1 to be a placeholder. They're not bad (I've had… ErDiCooper 0 Love0
Dev Updates July 26, 2017 Dev Update #48: Meet Stewart We're at a point in development where our next major goal, the Alpha Release, is… ErDiCooper 0 Love0
Dev Updates April 26, 2017 Dev Update #35: Tidying Up We're at an interesting point of development right now. On one hand, we're having a… ErDiCooper 0 Love0
Dev Updates March 22, 2017 Dev Update #30: The Art of The Alpha Every week, we tell you about our latest developments or plans or things we're struggling… sledgeweb 0 Love0
Dev Updates March 15, 2017 Dev Update #29: Detailing Infrastructure If you've read our page about what to expect with the upcoming Early Access, you may… ErDiCooper 0 Love0
Dev Updates January 25, 2017 Dev Update #25: Prepping For Alpha This week, we sat down for a writer's meeting to figure out exactly what amount… ErDiCooper 0 Love0
Dev Updates December 22, 2016 Dev Update #21: Days Spent Polishing We write these blogs every week because, here at Gears of Eden, transparency is king. We… ErDiCooper 0 Love0
Fan Feedback December 19, 2016 Fan Feedback: Phasers vs Blasters Fans of Scifi are a lucky bunch; we're treated to a plethora of entertainment and art created… ErDiCooper 0 Love0