Dev Updates March 7, 2018 Dev Update #76: Mining: Active, Passive or Both? In a lot of games, the set of tools you have at your disposal shrinks… ErDiCooper 0 Love0
Dev Updates February 28, 2018 Dev Update #75: Alpha Release… 1.5! That's right, a new build of Gears of Eden is heading out the door soon!… ErDiCooper 0 Love0
Dev Updates February 21, 2018 Dev Update #74: Let’s Get Movin’ This week, we're going to keep things brief in our dev update, and do a… ErDiCooper 0 Love0
Dev Updates February 7, 2018 Dev Update #72: Hidden Lore There was a time when a video game Easter Egg was some strange, hidden reference… ErDiCooper 0 Love0
Dev Updates January 31, 2018 Dev Update #71: Hello Steam! There's a good chance if you're reading this, that you are reading it on Steam!… ErDiCooper 0 Love0
Dev Updates January 24, 2018 Dev Update #70: The Exterminators Are In If you're into the indie game scene, and in fact, if you follow a development blog for… ErDiCooper 0 Love0
Dev Updates January 17, 2018 Dev Update #69: Base Building and Base Designing It's one thing to design a crafting system and correctly balance the resource requirements. It's… ErDiCooper 0 Love0
Dev Updates January 10, 2018 Dev Update #68: Breathing Life through Animation Do you ever have one of those weeks where you're just amazed that it was only a… ErDiCooper 0 Love0
Dev Updates January 3, 2018 Dev Update #67: 2017 Retrospective Tomorrow, Gears of Eden will be turning two years old-ish (much of that first year was spent… ErDiCooper 0 Love0
Dev Updates December 21, 2017 Dev Update #66: User Interface Mini-Update The holidays are upon us, and in full swing too! But of course, the work… ErDiCooper 0 Love0