In this episode of Reaching Eden, the gamedev and inspiration podcast from the creators of Gears of Eden, we discuss our latest updates: our crafting table, animations, and adding durability to our rover parts. Our inspiration segment captures a little bit of our very in-depth pre-podcast discussion of Supreme Leader Snoke’s sense of fashion and drama. In addition we talk about The Aesthetics of Frustration (an article on Gamasutra that looks at the indie game, Getting Over It), and the jazz fusion band, Snarky Puppy (and a related tangent on the 2014 film, Whiplash).
As usual, we wrap up the podcast with a quick discussion of the games we’ve played lately. This week, that list includes: Astroneer, Kerbal Space Program, Lone Echo, and the Nuzlocke challenge approach to Pokemon Ultra Sun.
Thanks for tuning in! We hope you enjoy the show! Reaching Eden is created by the development team behind Gears of Eden, a space based indie game now. Please join us on Patreon, Discord, Twitter, Facebook, Twitch and Instagram to follow our progress. To play our alpha, visit our website at www.GearsOfEden.com