Round two from concept artist, Fergus Murphy, moves the designs along in a very exciting (for us design-nerds) direction. The refined designs are more utilitarian, evoke more personality, and demonstrate a modular design necessary for Gears of Eden.
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- Gears of Eden Alpha | NuclearCoffee on Dev Update #50: Rolling Out The Alpha!
- Gears of Eden Alpha on Dev Update #50: Rolling Out The Alpha!
- Dev Update #47: Writing Challenges | Gears of Eden on Reaching Eden Episode 4
- Dev Update #45: Communicating With The Player | Gears of Eden on Reaching Eden Episode 3
- Dev Update #43: Schedules, and Sliders, and Tools | Gears of Eden on Reaching Eden Episode 2
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