Round two from concept artist, Fergus Murphy, moves the designs along in a very exciting (for us design-nerds) direction. The refined designs are more utilitarian, evoke more personality, and demonstrate a modular design necessary for Gears of Eden. Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Google+ (Opens in new window)MoreClick to share on Reddit (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Tumblr (Opens in new window)Like this:Like Loading... Related Tags:Concept ArtGameGears of EdenMachineRobotSpaceVideo Game
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