Round two from concept artist, Fergus Murphy, moves the designs along in a very exciting (for us design-nerds) direction. The refined designs are more utilitarian, evoke more personality, and demonstrate a modular design necessary for Gears of Eden.
We are a team of developers, artists, writers, thinkers, dreamers and gamers. We've banded together, volunteering our efforts to bring you a free demo version of Gears of Eden. We're hoping you'll enjoy our unique vision for this story and game, and that with your support, we will be able to grow our humble demo into the full-scale game we envision.