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design

Dev Updates
November 29, 2017

Dev Update #63: Into the Weeds

We're back! The dev update went on hiatus last week for the American Thanksgiving holiday,…
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Dev Updates
October 18, 2017

Dev Update #58: Iterations of Menu Systems

The greatest part about video games are their ability to convey an experience through interaction.…
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Dev Updates
May 24, 2017

Dev Update #39: Internal Testing … Week Two!

It's the second week of internal testing! You'd think this would mean things were slowing…
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Dev Updates
March 15, 2017

Dev Update #29: Detailing Infrastructure

If you've read our page about what to expect with the upcoming Early Access, you may…
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Dev Updates
March 8, 2017

Dev Update #28: Expectations Blown

Let's talk "Behind The Scenes" for a moment, alright?  When writing one of these Dev…
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Dev Updates
February 22, 2017

Dev Update #26: Pushing Through Roadblocks

It's no secret that we've been on a break when it comes to posting updates.…
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Dev Updates
November 2, 2016

Dev Update #14: UI Art!

Today, I started up the latest internal build of the game and was immediately struck by something…
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